![]() The ABM checks every 5 minutes to make sure crops in group:growing that were planted Of it's nodes and items with one's found within Farming Redo. This mod is also a direct replacement for the older Farming Plus mod and will replace all Hoe Bomb (use or throw on grassy areas to hoe land) Mithril Scythe (Use to harvest and replant crops) This farming mod provides a large selection of craftable food and items: Node name True to enable crop/food, false to disable True to enable crop/food or false to disable Rarety value to enable crop/food in-game, false to disable ConfigurationĬontains a value used for speed of crop growth in secondsĭefault minimum light levels crops need to growĭefault maximum light levels crops need to grow Also nf contains a setting for crop growth speed. "farming:cucumber_1" through to "farming:cucumber_4"įarming Redo also works with Bonemeal mod for quick growing crops and saplings which canįnf is used to load custom settings for each crop and can be found in either theįarming mod folder or the world folder."farming:wheat_1" through to "farming:wheat_8"."farming:cotton_1" through to "farming:cotton_8". ![]() Require seeds like wheat and cotton are found when digging in long grasses.Ĭrops grow by adding your new plant to the group and numbering the stages from _1 to as many stages as you like, but the underscore MUST be used only once in the node name to separate plant from stage number e.g. It also includes many new foodsĪnd crops which can be planted directly onto tilled soil without seeds. ![]() ![]() Players to grow crops even when they are not nearby. This mod replaces the default farming mod with a fully compatible API that allows Farming Redo mod for Minetest Information ![]()
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